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“He found himself wondering if anyone would notice before the spell was up. It seemed unlikely; there were often stretches where contact was limited between him and his family. Normally, it was not born from necessity but rather strife. And perhaps strife would bleed from this.
He hoped not.”
When a confrontation with a powerful magic user goes awry, Damian is cursed, robbing him of his voice. Or, communicate without a fresh bruise appearing, that is.
What begins as an inconvenience quickly spirals into something far worse, as he finds himself struggling with the mounting realization: no one has noticed. As his silence deepens, so do the rifts with his family. He’s not helped by the many more sinister theories the people around him assume because of his new temperament.
One thing is certain: he really, really hates magic.
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- English
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Bookmarked by Lizzie_lestrange
20 Sep 2025
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Chapter 19
11/10-25
9/11-25
9/12-25
22/1-26
26/2-26
5/6-26
29/7-26
22/9-26 -
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Summary
In the isolated town of Graywick, frightened denizens rush home each night before the sun sets to save themselves from an attack by night thieves: immortal, red-eyed creatures that feast on the blood of humans. Lifelong friends Xisuma and Wels have spent their whole lives fleeing from the hungry beasts, but after Wels is maimed by Hypno, a particularly aggressive thief, the pair become the targets of Hypno's relentless torment.
Wels guards Xisuma against their stalker's hungry gaze until they are both attacked during a rain storm, and Xisuma is stolen from Graywick's colorless streets.
With the aid of his two brave neighbors, Wels intends to save his friend. But with no known weaknesses and a town too afraid to leave their homes after dark, confronting Xisuma's captors is easier said than done.
Meanwhile, locked away in their manor, Xisuma learns the reason behind his abduction, and the intentions the night thieves have for his blood and body.
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After Tango bans the saturated soups and honey bottles from the lobby of his decked out game, Xisuma, Cub, Stress, Grian, and Scar start mixing soups and potions for the pure curiosity of it! Too many combinations and techniques that make each batch of concoctions unique leads to endless exploration, and it seems like with every twist they put on a recipe, the entire thing flips around. More dangerous soups and potions like weakness or poison are handled with care, and everything is going smoothly... until they try to be a little more efficient with their materials and time, and accidentally get a little more careless.
It's a problem of too many cooks in the kitchen, and unfortunately, there are 2 types of grey colored base potions known. Xisuma mixes the wrong one with his experiment.
Xisuma drinks a Bad Soup. He blacks out.
"And uh, one more question..." Xisuma asked. "Who are you?"
Very bad indeed.
Bookmarked by Lizzie_lestrange
23 Apr 2024
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Chapter 14
Ooooo
!!!!!!26/12-25
27/2-26
3/8-26 -
the rusty lantern by TheRoodHed
Fandom Batman (Comics), Batman - All Media Types, Batman: Under the Red Hood (2010), Red Hood and the Outlaws (Comics)
06 Apr 2026
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- 14,419
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- 6
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- 391
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the fawcett proposition by TheRoodHed
Fandom Batman (Comics), Batman - All Media Types, Shazam! | Captain Marvel (Comics)
01 Mar 2026
Summary
Billy Batson investigates the Red Hood's operations in Gotham.
A few days later, Captain Marvel asks Jason Todd for help.
- Words:
- 32,781
- Works:
- 5
- Bookmarks:
- 922
